Realistic Box Mockup | Part 3
In this final video, I explain how to animate a texture directly on your mesh.
This process uses a mix of maps and procedural textures and the advantage compared to video used as textures on your model is that you have full control over them.
No need to re-render your video-texture in an external software (or directly in Blender) if you change your mind in a second moment.
All you have to do is alter the parameters into the shader editor and… hey presto!
You can download animation nodes from this website. I highly recommend it as this amazing addon allows you to deeply stretch the capabilities of your Blender.
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