Realistic Box Mockup | Part 2

Finally, part 2 of the Box tutorial is here!

Today we are learning how to texture the box modelled last week, lighting and finally animating a camera around it.
The idea is to create an element reusable changing the texture and keeping the UV map to generate any kind of output starting from the original mesh.

Next week I’ll touch a lightly more advance technique to animate the texture directly on the box 😊

TAKE A LOOK AT MY OTHER SOCIAL CHANNELS
Facebook – https://www.facebook.com/madquakecreative
Instagram – https://www.instagram.com/madquake.creative
Linkedin – https://uk.linkedin.com/in/madquake/

Here you can find the YouTube resources I talk about in the video
https://www.youtube.com/about/brand-resources/#logos-icons-colors

Texture Haven is a great website where you can find all kind of maps for your projects
https://www.texturehaven.com

Thank you to all of you that subscribed and helped me to grow it!
If you didn’t, join me on this on this channel to learn together new topics every week!

Related elements

Colour Meanings

Colour Meanings On more than one occasion I had the chance to work on branding. The best way to approach…

READ MORE >>